Coach Training Guide
Fundamentals
This guide keeps our coaching consistent while leaving room to adapt to the group in front of you. Treat every plan as a starting point and adjust ball, pace, and format to the group's actual ability and energy.
The core principles that guide every clinic we run, regardless of level.
Safety comes before pace
We want fast-paced clinics, but if a ball is somewhere that could be unsafe, pause and make sure the court is clear before continuing. Stop the point if a ball rolls in midway, and always check both sides of the court before starting a point.
Scale second chances to level
Lower levels get plenty of second chances on feeds. 3.0s to 4.0s get a few. 4.0s get minimal. 4.5s and above only at the very start of class or on a bad feed.
Feed by the handful
A great way to keep track of player rotations is to hold as many balls in your hand as you feed before rotating. If you rotate players every 4 feeds, take 4 balls in your hand.
Caveat: if you give a second chance, refill your hand with one more ball so you do not lose track of the rotation.
Adapt to the customers in front of you
A clinic with six 30-year-olds and a clinic with three 30-year-olds and three 60-year-olds will run a little differently. With mixed fitness levels, avoid leaning too much on King of the Court, since the running pace will vary too much between players.
Start low and progress quickly
Especially for lower-level classes and juniors, think of skill progress in four stages:
- Stage 1: self feed
- Stage 2: hand feed
- Stage 3: basket feed
- Stage 4: live play
Start players as low as possible and move them up quickly when they are ready, rather than starting them at a higher stage and having to walk them back. It is always easier to advance a player than to undo a stage that was too hard.
Lead with positive reinforcement
Players more often keep repeating a good habit because you told them they do it well than they fix a bad habit because you told them they do it badly. Catch and name what they are doing right.
Use timed drills to control the clock
When you are not sure how long a game will run, timing it keeps things on schedule. Example: with 4 players and 13 minutes left, play a game in two 5-minute rounds where one side is offense and the other is defense, and only the offense side counts points. Team A counts points in the first round, Team B in the second.
Teach etiquette from scratch with beginners and juniors
Assume these players know nothing about tennis etiquette. They may not know to leave space when they form a line so they do not hit each other, or to kick a stray ball out of the way when one is next to them. Use the dots on the court to direct players and be specific about where each one should go, rather than saying something like "go find a spot," and teach the basics as you go.
Be specific with your directions
Clear, named instructions keep a clinic moving:
- When explaining a game, name names: "Mike, Nick, Mary go to my left; Jon, Kate, Eric go to my right."
- When explaining rotations, name the direction: call out "rotate to your left" instead of just "rotate."
Try to "match" player levels
Avoid stacking the three strongest players against the three weakest.
When splitting into 3 vs 3 or one up / one back, use the setup to balance the matchup. For example, put your two strongest players back on the forehand side and your two weakest up on the backhand side, so the levels even out across the court.
Speak a kid's language (especially under 10)
Telling a young player to "pick up the balls" or "finish your follow-through" rarely sticks. The trick is to turn instructions into visuals and stories.
- A ball pickup becomes "make a cake on your racket."
- A follow-through becomes a "flashlight," where the elbow throws light out in front.
A framework for junior games and beginner adults
Keep every game simple and consistent:
- Name the game.
- Name the goal.
- Celebrate the win.
Every clinic should balance three elements.
01
Educate
Players learn proper technique, strategy, and decision-making at their level.
02
Exercise
Intensity stays high, with maximum repetitions, movement, and fitness.
03
Enjoyment
Energy, connection, and competitive excitement keep players engaged and coming back.